Pete DeSalvo
The Veilwarden
Master of the Threshold — Keeper of Tales, Guardian of Worlds, and Herald of the Imagination
There are storytellers, and then there are architects of destiny. The Veilwarden did not merely learn the art of roleplaying games — he was forged in them. His first steps into the worlds of imagination were taken under moonlit skies and velvet curtains, cutting his teeth on the Gothic shadows of Vampire: the Masquerade and Werewolf: the Apocalypse.
In the domain of Austin, TX, where a hundred souls regularly gathered under the banner of the Minds Eye Society, he rose as Storyteller of the Court, orchestrating live-action chronicles where political intrigue could topple princes faster than any blade. Each month, and at grand conventions, his worlds came alive — rich tapestries of whispered alliances, treacherous bargains, and choices that left scars deeper than fangs.
Yet his craft does not dwell in darkness alone. Whether wandering the dragon-haunted roads of Dungeons & Dragons, navigating the neon conspiracies of Shadowrun, or shaping the emerald thrones of Legend of the Five Rings, the Veilwarden thrives both as player and game master. He builds realms that breathe — places where whimsical fantasy dance arm-in-arm with Gothic horror, where laughter echoes through candlelit corridors, and where every decision carries the weight of a kingdom’s fate.
Worlds under his watch do not stand still. They evolve. Characters grow, break, and rise again. Empires fall, only to be rebuilt on the bones of ambition. Heroes find that courage has a cost, and villains learn that even darkness has its limits. This is his gift: to turn a simple roll of dice into a story worth remembering — a tale sung not just at tavern tables, but whispered as legend.